A Cinema 4D animation course covering the full 3D production pipeline from modeling to post-production.
The course runs across two chapters.
The first covers Cinema 4D practice through 11 lectures and over 15 hours of content.
You work through real scenes, a marshmallow setup, a beast in a jacket, a seaweed beast, a walking beast, a snake beast, and others.
Each project covers modeling, rigging, animation, and rendering.
The second chapter shifts to behind-the-scenes production work.
Six lectures cover post-production effects and color correction using DaVinci Resolve, along with creative development topics: how to generate ideas, write scripts, do scamping, build an animatic, and work with timing and rhythm.
There is also a section on art direction.
What you will learn:
How to model, rig, animate, and render 3D character scenes in Cinema 4D.
Post-production techniques including color correction and visual effects in DaVinci Resolve.
How to write scripts, create animatics, and apply art direction to a project.
How to manage timing and rhythm in animation.
How each stage of the production pipeline connects, from concept to final output.
Ideal for: Beginners to experienced 3D artists who want full production pipeline skills.